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Java
  2009 Annual Developer Quiz
Test your knowledge of Java developments in 2009.


OpenGL
  The Open Toolkit library 1.0 beta-3 released
The Open Toolkit library is an open-source wrapper that allows .Net/Mono applications to use OpenGL¸ OpenAL and OpenCL. This ...

Game Dev.Net
  The Daily GameDev.Net
This is a Twittertastic GameDev.Net Daily! I'm at GDC, in the middle of the AI summit led by our ...

  XNA Game Studio 4.0 Announced
Michael Klucher lets a cat out of the bag as part of Microsoft's GDC 2010 info - http://klucher.com/blog/ ...

  Entertainment Media Council Reveals Charter Membership Program
Entertainment Media Council, the first and only U.S. association for entrepreneurs and corporate leaders in the interactive entertainment business, ...

  The Daily GameDev.net
This is going to be a pretty abbreviated week of GDNet Dailies, as at least 60% of the Daily crew is ...


  Marek-Knows.com
Marek Knows
  Ghost Toast VMK 45p2: Instruction Screen Part 2/2
20.8MB 31 min 50 sec : I go back to working with the GUI system in this two part VMK. A moving ghost image is placed on the main menu screen, and an instruction screen is displayed after you press the Play menu option. The initial position of the player and ghosts are also set to be randomly generated.
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  New or Random Cool Websites!

 Create a Skybox From Photos :: Type: Graphic Design :: Category: Photo Editing

This tutorial is done in, and assumes familiarity with, Photoshop





 Western Building Texturing Wings 3D :: Type: Game Design :: Category: Wings 3D

This is part two to the Western Building tutorial in the modeling section. Here you will learn how to texture it. ...





 Modeling & Texturing an Old Western Style Building :: Type: Game Design :: Category: Wings 3D

Learn how to create a low-poly wild-west themed building following easy step-by-step instructions with easy to follow screenshots. Modeling & texturing!





 Simple Bounding-Sphere Collision Detection :: Type: Science / Math :: Category: Unkown Category!

Collision detection is an important part of most 3D games. Shooting enemies, avoiding (or failing to avoid) obstacles, even simply staying on the ground usually requires some form of collision-detection.





 OpenAL Lesson 1: Simple Static Sound :: Type: Software :: Category: OpenAL

Welcome to the exciting world of OpenAL!






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